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Learning is an active process; gaining any knowledge by yourself is favourable. This fits...
In this session we will dive into the process of designing new tinkering activities. We will explore and play around with prototype activities from large scale outdoors activities to frugal but still high tech workshops. Through these diverse...
Technology - does it open doors to new and exciting possibilities or is is an expensive distraction?
Meet game designers John Sear and Sigurd Hanstad, who have been known to make games using both VR and stuffed toys.
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This session will bring forward and debate representative cases of the growing social and...
Could an object describe your entire project?
The courageous speakers of this session took on this challenge and will be telling you about their projects in an original and jargon-free style.
Expect a 2min story for each project,...
In our workshop we will simply play cards! We will address the possible and desirable futures of science centres in the form of an interactive card game, based on the famous game "The Thing from the Future", developed by the Situation Lab of...
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In the media, the arts and art museums, sexual diversity is discussed, celebrated and...
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How can we facilitate meaningful high quality learning experiences in our exhibitions? In...
Mingle with other first-time delegates and meet a few conference old-timers who will be sharing their tips and tricks to make the most of the Ecsite conference.
Join this informal breakfast for a refreshing start to three hectic conference...
This workshop is organised by the European Space Agency – ESA – and the Ecsite Space Group, the Ecsite thematic group that aims to improve and...
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Museums were originally meant to be places of inspiration, literally the ‘seat of the...
This workshop is organised by the Ecsite thematic group dedicated to building a community for all staff who deliver learning experiences within a museum, the...