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Digital guiding tools in science museums

Audio guides, video guides and other apps are not very common in science museums. App experiences on mobile devices can provide an opportunity for visitors to engage with exhibitions pre-, in-, and post-visit, enhancing their overall museum experience. We will show how apps can create interactive, free-choice learning experiences presenting 5 case studies. Can apps give the visitor owner- and user-ship? We will explore the philosophy behind the idea of a mobile digital guide and share how the presented tools were evaluated. The session is a workshop and participants will try the MUSE video guide in situ. Case studies: Digital Learning Resource (Science Museum – London); the Wandering Project (Israel); Explora MUSE (Trento); the Eureka quest (Philips Museum – Eindhoven); the Rijksmuseum app (Amsterdam).

Facilitator

Program Manager
Trento Rise Innovation Agency - Trento, Italy
Trento
Italy

Session speakers

Museum Expert
Wandering LTD was awarded as UNESCO Best Mobile Learning Practice & Mofet Teachers for Teaches Institute in Israel.
Director
Amsterdam
Netherlands
Audience Research and Advocacy Manager
London
Multimedia Manager
Trento
Italy

Session speakers

Museum Expert
Wandering LTD was awarded as UNESCO Best Mobile Learning Practice & Mofet Teachers for Teaches Institute in Israel.
Director
Amsterdam
Netherlands
Audience Research and Advocacy Manager
London