As the Ecsite Conference draws to a close and with it the 2019 edition of the GameLab, time to look back, wrap up and look ahead!
There are two sides to this session:
- Selfish. It's all about us. We want the...
How do we ignite action among our visitors and make them reflect on causes and effects?
The world is facing major challenges in terms of local and global environmental problems. These are problems that worry many people and can seem...
What is the future of science engagement? Will science centres stay relevant in engaging the public with science? Or should we focus on programmes and outreach activities? Will artificial intelligence take over from human educators or is virtual...
Bringing Space “down to Earth” is a priority for the Space sector. Space is a vantage point for monitoring our ever-changing planet – from floods and forest fires to changes in ice cover and rising sea levels. Europe plays a leading role in this...
Join keynote speaker Margaret Wertheim in this 2-hour hands-on session. This workshop is a perfect follow-up to her Mathematics as Material Play speech and to the...
In most of Europe, changes in EU paradigms and novel funding structures have a strong impact on science communication practice. However − in sharp contrast with their EU peers − professionals and organisations in the Southeastern Europe (SEE)...
Welcome to the conference's official start.
Expect speeches by officials, host and Ecsite representatives. And... the winners of the 2019 Mariano Gago Ecsite Awards will be revealed!
Escape rooms are non-virtual games that have gained huge popularity in recent years as a leisure experience. The trend has also made its way into the world of science museums and science centres and the 2018 Ecsite conference hosted a panel on “...
Science centres and universities differ in many respects: policies, objectives, commitment to dissemination, organisation, speed, flexibility, partners, dedicated budgets... Both types of organisations have their own complexities, but are they...
Many of us host or develop art exhibitions, workshops, artist residencies and the like. What are the pros and cons of these alliances? Who benefits from them? Should we go further and open up more to such collaborations and if so, how can we do...
In this hands-on tinkering session, we will explore computational tinkering, a playful open-ended approach to digital tools. We’ll try out activities that combine crafting with physical materials with digital tools like block-based programming...
In this session we want to find out more about the “do’s” and “don’ts” of communicating complex and controversial ideas in museum settings.
We believe that the most effective way of facilitating engagement is to invite visitors to take...