The concept of experience is ‘hot’ in the field of museums and science centres. Our organisations are part of the experience economy and as such platforms for experiences. Science centres and museums design user experiences. But what essentially...
Take a guided tour through the past, present, and future of biomedicine at Medical Museion, a university museum that is internationally known for its experimental approach to science communication and exhibition making. Compare the collection of...
Unique experiences are a major driver in bringing visitors to museums and science centres. The more we incorporate artistic interventions, performance pieces, immersive design and festivals into our spaces and programmes the further our...
Relevance, inclusion, diversity, civic engagement and community outreach are some of the most discussed topics of the past decade in the museum and science centre field. It seems that the social implications of our work have gained a higher...
In this hands-on tinkering session we will explore computational tinkering, a playful open ended approach to digital tools. We’ll try out activities that combine crafting with physical materials with digital tools like block-based programming...
Before being pushed, boundaries need to be perceived, identified, and named openly. The most challenging boundaries are the invisible ones, which we have not learned to spot. In science engagement programmes and exhibitions, what topics are we...
School teachers and their classes are one of the principal target groups for science centres and other informal learning environments. We let them explore our exhibitions and carry out workshops in our labs. We design worksheets, develop...
The digital era brings new tools for visitor research, for instance the possibility to track visitors and their activities. These methods stretch the boundaries of visitor research into the big data area. Instead of asking visitors about their...
Museums are condensed reality. The fact that reality loses its context when displayed in a museum is compensated by the possibility of creating new narratives with pieces of reality that are normally distant or disconnected in the real world....
Want to reach new audiences ? Got an ignored gallery? Face a tricky problem? Would like to pimp up an event? A good game might just well be the answer you’ve been looking for. Bring your challenge to the GameLab!
The GameLab at the Ecsite...
The Farewell Party is the conference's most informal social event: dance, chat, share a drink with other participants...
This year it will be taking place at the Docken, a former salt warehouse reconverted into a cultural venue. Chill by...
The value of science centres and museums to society is changing. From depositories for collections, to places to explore, question and understand scientific phenomena – they are now being seen as generators of soft power for their nation around...