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Annual Conference sessions

The first Ecsite Conference took place in 1989. Here you can browse all Conference sessions since 2010. Use the search engine to look for people, topics...

Looking for an older session? Our digital records start in 2007, with programme pdfs attached to each conference page

Exhibit development
Christelle GuiraudThorsten-D. KünnemannAnne PrugnonOwain Davies

Designing and producing interactive exhibit is a complex process, involving many steps and variables. How do we keep a trace of this processs in order not to re-invent the wheel or repeat the same mistakes over and over?

How do we record...

Exhibit development
Thorsten-D. KünnemannTobias WolffPhil WinfieldLuka VidicAlbrecht BeutelspacherYvonne Simon

As a science centre or museum we all rely on functioning exhibits. This is a key aspect for visitor satisfaction and the organisation's reputation. For a demanding audience only a few broken or malfunctioning exhibits may already leave the...

Science ♥ society
Heather KingPetra KatzensteinShireen SabaneghRick HallEnrico M. BalliLee Skolnick, FAIAGeorge PehlivanidesFederica ManzoliLiliana CoriJohan BellmanMaja SandeKate PhillipsAurora Moreira

In this session, speakers have exactly four minutes on stage and a video projector at their disposal to share experiences, epiphanies, projects, opinions etc with other participants - as long as they are related to children…

This session...

Exhibit development
Jamie BellAudrey ChangSarah DurcanBrad MacDonald

Cultural/ educational institutions frequently seek to reinvent their galleries and programmes to enhance visitor experience. Ever-evolving audience expectations and established practices are among the challenges faced during this critical...

Learning
Vesna PajićWendy SadlerIan RussellSilindile Mthembu

This session explores engaging diverse audiences to communicate global issues, drive development and cross cultural boundaries.

Examples from South Africa, Wales and Australia will illustrate how science show techniques can break down...

Strategy & vision
Maya HalevySheena LaursenDea BrokmanAliki GiannakopoulouMarjolein van BreemenMarisa Borges

European projects can be very attractive for science centres, museums or schools. These projects add to the variety of science engagement initiatives and activities that we can offer to the public and/or to schools. These projects help us...

Strategy & vision

The Ecsite Annual General Meeting (AGM) is open to all Ecsite members.

Only Full members of Ecsite have voting rights.

Equity & Inclusion
Andrea Troncoso QuilaqueoIgnasi López VerdeguerCarlos Catalao AlvesSheena LaursenSteve MillerAntonina KhodzhaevaMaria SchrammelViola PinziEva Zua ZuaMargit Hofer

This workshop provides a comprehensive training on Responsible Research and Innovation (RRI), the ongoing process of aligning research and innovation with societal needs and expectations and one of the most important science policy trends in EU...

Learning
Petra Wagnerjeanette muellerjeanette muellerPetra Wagner

Human beings love to learn. Human beings love to play. Why do we primarily act with our linearity-trained mind in a non-linear world? In order to thrive in today's complex world, systems thinking offers a great variety of ways of making sense and...

Learning
Jean-François Clervoy María MenéndezMarc MoutinAna NoronhaAude LestyTina IbsenFranco Bonacina Fiorella ColioloMichaela GitschMonica TaleviStefan Rozporka

In 2016, the Ecsite Space Group continues to explore the topic, “Space for life”.

During this two-days pre-conference workshop, Cité de l’Espace and Tycho Brahe Planetarium will present to the participants the work developed so far on the...

Learning
Naomi FosterNaomi Fosterfabrizio stavolaMeie van LaarPaul HixBence Fazekas

Join and try out tinkering activities with light, movement and mechanisms, and share your thoughts on a work-in-progress. These activities are being developed as part of TinkeringinEU, a collaboration across the EU creating and testing new...

Learning
Malvina ArtheauMelissa RichardDaniela De AngeliAntoine Blanchard

Why make a game in a science communication situation? How? For whom? What does a game do that nothing else could do better? What is the right balance between fun and content? How much does a serious game cost? And for what result?

During...

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