This interactive session is run by the Ecsite thematic group on human interfaces and explainers , THE Group. Prepare to examine the role of explainers in fighting exclusion of underrepresented groups – including those from underprivileged...
How do science centres and museums contribute to social change and fight against social exclusion? Which projects help the more vulnerable sectors of the community? This session will showcase a few initiatives: The Science Museum of London...
The business of entertainment has never been so educational. With digital cinema projection equipment now very affordable and easily acquired, cinemas in museums and science centres are programming mission-related documentary films which are a...
If they don´t visit us – let’s go visit them! Find out what happened when four science organisations chose to be temporarily present in local communities, offering free, playful learning opportunities in empty spaces of under-served urban areas,...
Where do guests spend most time when they visit museum and science centres? What occupies wild girls and what engages the shy boys? What are the ‘hit’ and ‘miss’ places in your science centre? In this session, we investigate how to measure these...
Many science centres are very critical of using scenography or atmospheric room design. The main concern is that the visitor will be distracted from the interactive exhibit itself. However, other science centres feel the necessity to upgrade...
Science centres and museums need to innovate to attract new audiences and compete with other places that draw children and adults. Evening/night events appear to be quite successful for our institutions, as well as turning up in unexpected places...
Do you know who is walking through your doors? Do you know what motivates your guests to visit? Do you know their prior knowledge, their benefits and attitudes? Do you know what their learning preferences are? Can we really learn from...
Amid the urgent challenges of climate change, educators must provide effective information tied to recognizable features of our planet. By combining compelling images of melting ice and snow and of key species in polar ecosystems with authentic...
The Grand Bazaar returns this year following its success at the Ecsite Annual Conference 2013.There is much more to science communication than just discussion! This highly informal ‘tabletop’ event will offer a varied selection of hands-on...
This session will present the teaching-learning models of four different museums and science centres with a particular focus on how to underpin the work of the institution. The teaching-learning model includes aspects related to the design,...
Games can give a real sense of fun, playfulness and excitement to motivate and engage teenagers. Games encourage interaction, participation and discussion. Games can simulate real life scenarios by testing our willingness to take risks in a safe...