Games can give a real sense of fun, playfulness and excitement to motivate and engage teenagers. Games encourage interaction, participation and discussion. Games can simulate real life scenarios by testing our willingness to take risks in a safe environment. Can games reflect real science without oversimplifying it? How can we manage the competition games often encourage? What kinds of thinking and learning do games promote? How can points and rewards lead to intrinsic motivation to discover more about science? Four short presentations from our panel will outline new ideas for teenage discussion games. We will play some of the games in groups and reflect on the questions above. Finally, participants will decide the best ways to use games to get young people talking about science.