In this whole day workshop we trigger participants’ creativity, imagine one or several science related games and bring them to life through prototyping. Prototypes will then be beta tested during the rest of the conference, at the GameLab (the conference's space specifically dedicated to games) where hacks, developments and iterations will be encouraged.
Whether you are a non-player, an old romantic wooden game lover, a role play psychopath, a video game hacker or just a usual player, you are warmly welcome to this workshop.
The morning will be dedicated to the exploration of what makes a good game. Then, together, using creativity methods and games, we will unleash everyone’s creativity to imagine new, fun, engaging games, with some science in them.
A detailed programme can be found here.